Update v1.0.0.5:
Game Element Adjustments

1. Shooting Bugs: Fixed an issue that previously limited shooting in doorways. Players can now maneuver and shoot more freely in various conditions, making the game more dynamic.

2. Pause Menu Sotflock: Fixed an issue related to the countdown in the pause menu.

3. Item Issues: I fixed a bug due to which some game items were hanging in the air. Now all objects work correctly, which improves the realism of the game world.

Technical Improvements

Texture Pool: Optimized texture usage, reducing the volume from 10,000 to 6,000. This allows you to avoid critical errors and game freezes on less powerful computers, significantly improving stability and performance.

Additional updates

In addition to the listed improvements, numerous minor updates and edits have been implemented aimed at improving the overall stability and balance of the game:

- Improving the artificial intelligence of opponents

- Optimizing resource loading

Update v1.0.0.4:
1) The game now has collectible cards.

2) Now the film about the game is also available on VK: https://vk.com/video-147487802_456239304 (for those who can't watch it on YouTube) the film has already collected more than a million views.

3) Flashlight at the beginning of the game: Now we start the game without a flashlight.

4) Footstep sounds: The sound of footsteps in the apartment has been completely reworked. Now the sounds of bare feet on the floor convey a more realistic sense of the character's presence in space, creating a more tense atmosphere.

5) Cemetery and gates: A serious bug related to the gates to the cemetery has been fixed. Previously, players encountered a situation where the gate could block them against the wall, making it impossible to continue the game. Now these gates function correctly, allowing free movement.

6) Ammo stack in the hut: The error with the automatic combination of ammo in the forester's hut has been fixed.

7) Achievement "Rank C": The problem with the achievement "Rank C", which previously dropped extremely rarely or did not appear at all, has been fixed. Now the achievement is available upon fulfilling the corresponding conditions, which increases the motivation of players.

8) Opening Church Doors: The mechanism for opening church doors has been optimized.

9) Cutscenes: All cutscenes have been thoroughly reviewed and updated. It is especially important to note that enemies no longer attack the protagonist during certain scenes, ensuring a smooth passage.

10) Werewolf Cutscene: A common error that caused the werewolf scene to play multiple times in a row has been fixed. Now this scene works correctly and only once.

11) Abandoned House Door: An issue with the door in the abandoned house, which could get stuck or open incorrectly, has been fixed. The door now functions without glitches, allowing for unhindered exploration of the house.

12) Interactive Items: The mechanism for interacting with various items in the game has been improved. Now most items can be picked up much more easily, without having to repeatedly try to interact with them.

13) Grammatical Errors: The game text has been checked and edited. Several grammatical errors have been removed, making the game more professional and understandable.

14) Collectible Doll: The collectible doll behind the locker has been made easier to access. It is now in a more convenient place and can be easily picked up, which contributes to the successful collection of all game artifacts.

15) Mansion Light Source: An additional light source has been added to the mansion. Now, when the key is sticking out of the door lock, it can be seen much better thanks to a bright lamp, which simplifies the gameplay.

16) Flashlight Functionality: The flashlight has been improved. Now it illuminates the space in front of the player at the character's eye level, which makes exploring dark areas much more effective.

17) Mixing Ingredients: Fixed a bug related to mixing two mints when one of them disappeared.

18) Chainsaw Boss: Improved the AI ​​of the Chainsaw Boss. His critical attack now works consistently, adding complexity and variety to the battle.

19. Flashlight Light: We have significantly reduced the intensity of the flashlight light, reducing its brightness by half. This change is aimed at creating more realistic lighting in dark areas of the game, which helps to enhance the atmosphere.

20. Hair Shadow: In previous versions, the character's shadow looked unnatural, creating the illusion of a bald hero. Now I have added a shadow from the hair, which makes the character visually more alive.

21. Door Handle Display: In the entrance, errors were noticed with the display of door handles, which caused visual distortions. I carefully worked out this problem and updated the models so that the door handles look correct.

22. Mid-air collisions in the hospital: I found and fixed a bug that caused a mid-air collision in one of the key locations — the hospital area. Now players can move freely and use weapons without interference.

23. Grandpa's basement and the box with a gear: In Grandpa's basement, a visual inconsistency was found, when a whole gear would accidentally end up in a box with parts instead of a part. This issue has been fixed, now the game only has the necessary part.

24. English localization: A flaw was found in the game's opening splash screen: the English text was partially Russian.

25. Minor fixes: In addition to the improvements listed, I made many other minor adjustments and optimizations.

Update v1.0.0.2:
1. All ammo is now automatically stacked in the inventory, which greatly simplifies the gameplay. Players no longer need to waste time visiting the inventory frequently. This innovation contributes to a smoother and more continuous gameplay.

2. The ability to throw away a driver's license. The player can now get rid of the driver's license, freeing up space in the inventory.

3. Car keys can also be easily removed from the inventory. This update allows players to manage their inventory more flexibly and efficiently, getting rid of unnecessary items that are rarely used during the game.

4. Bridge repair boards have been moved to a more visible place. This optimization helps improve navigation through the game world.

5. Fixed a bug that prevented the inventory expansion achievement from being obtained. Players can now safely obtain this achievement by simply interacting with the first inventory expansion bag.

6. The first bag that expands the inventory has been moved to the first level of the village on the police car. This change makes the beginning of the game more friendly and understandable for newcomers.

7. Collision in various locations has been fixed: now objects in the game do not interfere with each other, which ensures more stable interaction between characters and the environment. As a result, the game becomes less annoying and more enjoyable.

8. Interactions at key points in the game world have been improved: now the character and objects interact with each other more naturally and realistically.

9. The sounds in the game have been improved and updated: new sound effects have been added, existing ones have been improved.

10. A bug related to the chest puzzle has been fixed.

11. Replaced music tracks with authorship on YouTube. Now you can safely stream the game.